Wolf Model

This wolf model was part of a university project, the entire model was made by me. Starting with a base mesh then sculpting the detail in Mudbox and ZBrush, then all texturing done in Photoshop and rendered in Maya.

 

Programs used :

Maya 2016, ZBrush, Mudbox 2016, Photoshop CC,

Quixel Suite

 

 

 

Click the link below to view the full video of this model

 

 

 

© 2018 by Julian Ball

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