Wolf Model

This wolf model was part of a university project, the entire model was made by me. Starting with a base mesh then sculpting the detail in Mudbox and ZBrush, then all texturing done in Photoshop and rendered in Maya.


Programs used :

Maya 2016, ZBrush, Mudbox 2016, Photoshop CC,

Quixel Suite




Click the link below to view the full video of this model




© 2018 by Julian Ball