Tension was a game development project that took place in my final year of university as my final thesis project.


I was the project lead for the game, I worked on all aspects of the final game from art direction, asset creation, UI & UX, programming, level design, sound, visual effects, animation and more.

The entire game was built from scratch in Unity 3D over 5 months. I worked in a team of 3, with both partners specialising in level design and programming.

Upon completing this game, it was awarded "Best Game Design" at the JMC Academy 2016 Martini Awards night. As well as showcased at PAX Australia as a key marketing too for JMC Academy in 2017.






© 2018 by Julian Ball